rules

[playtesting] Real Misadventures

Gregor Hutton's picture

Hey Iain

I tried playtesting Reel Adventures last night with Cat and we had some real problems getting it to work for us using the playtesting document you sent me.

I'm thinking that I must be missing something that's not in the document. It'd maybe be more helpful to actually see you run the game so we can figure out what order things happen in and how.

Anyway, it's maybe going to be a long thread with back and forth on the bits we didn't get. I was taking notes as we went so I'm hoping I got down the bits we were confused at.

The Rules

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Rules : The Basics

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[Examples] Example length (short vs long), number of examples needed, etc.

Gregor Hutton's picture

So, David was drifting off topic in Andrew's Going Stakeless thread, but I thought an interesting discussion was rising out of it.

So, I have put it here.

[Contenders] Connection Threat Scenes

Yokiboy's picture

Hello Joe,

I was wondering what the rules are for determining the number of rounds resulting from being forced into a match through a Connection Threat Scene?

TTFN,

Yoki

[Cold City] Rules Questions

Yokiboy's picture

Hello,

I'm re-reading Cold City after having received the Companion and reignited my fire for the game. However, I have a couple of question I'd like to get clarified.

I'm not sure how to tell which printing of the book I own, but I believe it might be the first, as I bought it pretty quickly upon its release. So the page reference numbers might not make sense if you have a later printing.

  1. Stereotypical Views (p34)

[Covenant]Rules tweaks

Matt's picture

So, I've been getting some interesting feedback on Covenant of late after a years worth of actual play in the real world. It's all good stuff.

As you may have seen, I've added some details to the Realms Codex on rules options to address issues people have hit in play. I'm currently pondering which of these warrant upgrading to genuine errata.

The two I'm really keen on are: