ordinary angels

Going Stakeless

Andrew Kenrick's picture

After a fairly long hiatus, I've got back in the saddle and am trying to finish off a few projects that I've left to squander recently, specifically Six Bullets, Memories and Madness and Ordinary Angels.

With Ordinary Angels (a game about angel cops, and doing what's right over what's necessary), I've made a conscious decision to steer clear of stakes and stake setting, whilst trying to maintain a fair amount of narrative freedom.

[Ordinary Angels] Pacing and the Plan

Andrew Kenrick's picture

(I cross-posted this to my lj too a few weeks back, for those that are following it there)

I've only really discussed the core mechanics and premise of Ordinary Angels so far (mostly in the comments, here and here), but this weekend I've been working on one of the major aspects of the game - the pacing mechanics and the Plan.

[Ordinary Angels] First playtest

Andrew Kenrick's picture

So yesterday I had some friends over and we had a quick playtest of Ordinary Angels, my game of angelic cops. Me and Fred talk about it quite extensively on my livejournal, here.

[Ordinary Angels] Help me put these pieces together

Andrew Kenrick's picture

Ok, so Six Bullets seems to be on hold at the moment whilst I wrap my head round some of the issues with structure and narration. So Ordinary Angels has swaggered forwards to fill the gap. I know what I want the game to do, and I have a check list of rules that I want in it, but I'm having trouble piecing all the pieces together.