A Reason To Murder

The Inspector Chapel Mysteries: The Midnight Murders

Graham W's picture

So, I couldn't get this idea out of my head. It's another murder game.

This time, the inspiration is Lacuna: instead of the heartbeat increasing, the time increases, and every midnight there's another murder.

Oh, and there's a lot of Bacchanal in there, too.

Have a look through and give me feedback? It's only two pages long.

The Inspector Chapel Mysteries: The Midnight Murders

[Ropecon] A Reason To Murder

Gregor Hutton's picture

A Reason To Murder is Graham Walmsley's game of murder and accusation in Upper Class England.

I have no willpower and therefore have started a thread about it. In the Ropecon reflections thread I said...

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I plan to have a long thread detailing ARTM.

Essentially it was solid but with a few problems:

Turns 1 and 2 were great we could maybe have done with a third one;
the detective effectively watches the others play in Act 2;
turn order becomes important in Act 2, maybe the Detective should set the order after the Victim is killed;
we found Compulsion scenes problematic;