Hello,
I'd like to introduce myself. My name is Sebastian and I'm a... ahem... games designer. By that, I mean that I have a website. And some ideas.
Submitted by Sebastian Hickey on Fri, 06/11/2009 - 14:21.
Hello,
I'd like to introduce myself. My name is Sebastian and I'm a... ahem... games designer. By that, I mean that I have a website. And some ideas.
Submitted by Iain McAllister on Thu, 03/04/2008 - 22:35.
I am doing the final alterations to B-movie before it goes to print and wanted to run them past you guys.
The deck is being increased to 63 cards and I am adding:
Disco Dancing -1
Invasion of the +2
Biker(s) +1
I am not going to put an age recommendation on this run as the initial run will all be sales through the website and at cons. I will consider it for the second run.
Keeping in mind that I do want to keep it family friendly and that Gregor's age suggestion is about right I am toning down some of the words.
So, Lycanthropic becomes Furry
Should I take out Nazi?
Submitted by James Mullen on Fri, 21/03/2008 - 14:26.
I had a chance to test out my game of pirates this week, when my regular Wednesday night session got cancelled due to the absence of a player. I took the opportunity to strongarm my mates into being the first group to test the game. Dead Man's Chest is a game about pirates that tells a shared narrative in the manner of Primetime Adventures.
Submitted by Iain McAllister on Sun, 16/03/2008 - 16:55.
I am almost done with Reel Adventures but would like to get a few more external playtests in before the end of march. The current rules can be found here:
Cheers
Iain
Submitted by Iain McAllister on Sat, 23/02/2008 - 19:12.
So there has been a lot of chatter around the place about how to criticise another's work, what the value of criticsm is etc. One of the things I have planned for this year is to get into the habit of reviewing the gaming books I read, including an AP report.
I have been thinking about how to construct my reviews and the sort of things I should 'rate':
1) Setting: Is it interesting, engagingly written, non-existent?
2) Clarity: How well does the book convey its mechanics and setting.
Submitted by Iain McAllister on Fri, 08/02/2008 - 18:27.
Over on this thread Mr. Craig asked about the change to cards in the game and if I could explain my reasons. I am only too happy to oblige.
First of all it doesn't change the central resolution mechanic. At the moment you roll some dice as does the nemesis and you compare the number of 4+ rolls you get. There are 3 degrees of success:
Triumph: Hero gets at least double the nemesis
Overcome: Hero beats the nemesis
Fail: Nemesis beats the hero