dark days

[Dark Days]My core concept is dumb, please help.

GeorgeC's picture

Dark Days is the game I'm working on. I'll explain it the way I came up with it, so that it makes sense.
Dark Days is a game about people with supernatural powers, that investigate and battle horrors in a world filled with the occult and the supernatural.

Are they magicians? No. They're people that died and then came back from the dead imbued with powers. Where do the powers come from? Darkness.

Darkness is a non-sentient force, one that affects our lives and pools where bad things happen. It's like a disease that spreads out as series of events unfold

[Dark Days] ''The man that never was''

GeorgeC's picture

This summer I ran some intense (8 hour sessions no less) Dark Days games, for playtesting purposes. This is the AP report from a single storyline, played over 4 days, back to back. I'll try and highlight the awesome scenes and what mechanics I feel promoted or created those awesome scenes as a way to show what the game has to offer in terms of play. Here we go!

Dark Days Game Premise:

[Dark Days] Character Creation AP

GeorgeC's picture

Finally I have something to post about my game. Crossposting this to the Forge.

This is a character creation playtest for Dark Days. What's Dark Days? I'm glad you asked!

You died. For a few seconds, your heart stopped, your lungs stopped drawing breath. Your body shut down. You thought dying would be grander, more impressive somehow. But dying isn't like in the movies. Death is bloody, dirty, without dignity or pride.